A downloadable game

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Heart & Soul is a game inspired by Studio Ghibli movies, games by From Software, and many more fantasy stories. It steals its mechanics from Space Bounty Blues by Rob Herbert, Apocalypse World by Vincent and Meguey Baker, and Knave/Grave by Ben Milton and Jason Tocci respectively.

H&S is designed to be played without a game master, distributing the responsibility amongst everyone at the table instead. The game can be comfortably played as a one-shot, or as a longer campaign.

What's Included

  • Character creation
  • Eight playable classes modeled after fantasy tropes
  • Rules for general gameplay
  • Rules for advancing and growing
  • 24 spells stolen selected from Grave

What's not included (yet)

  • Setting information
  • Expanded list of traits and moments
  • Rules for fighting legendary enemies
  • More classes?
  • More spells?
StatusIn development
CategoryPhysical game
Rated 5.0 out of 5 stars
(2 total ratings)
GenreRole Playing


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Click download now to get access to the following files:

Heart and Soul v0.1.pdf 205 kB


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Wow. I have not played this yet, but it is EXACTLY the kind of game I’d been looking for!! I did dabble a bit with D&D, but thing is a good GM is pretty hard to find and I live in a very small rural town, plus all GMs I know are busy with their families and jobs and gathering together for a session can get pretty difficult. So I was looking for a rpg where a GM wouldn’t be necessary, and sharing the role of a GM sounds like exactly the kind of compromise I was looking for. Plus, this system sounds a lot more customizable and lightweight than D&D. And I absolutely love how much freedom this system grants! From what I gather, I could make my character anything, as in any race, and with some creativity I could adopt races from other games too and adapt them for this world. 
It’s amazing, i’m already a fan!! Can’t wait to see whether there are updates and what they’ll be like. And of course, I can’t wait to play it with my siblings and nephew. <3 

Thank you so much for your kind words! I keep coming back to this game in my head but usually don't have the time to touch it up at all. That might change in the future, though.

I am also interested to hear how your game(s) go! Feedback is always valuable, especially on a game with as many moving parts as this one.